#ifndef WIN_AUDIOWRITE_H
#define WIN_AUDIOWRITE_H

#include <wx/wx.h>

class Win_AudioWrite : public wxFrame
{
public:
    Win_AudioWrite(wxWindow *parent,
            wxWindowID id,
            const wxString& title);

private:
    void OnExit(wxCommandEvent& event);

    // wxDECLARE_EVENT_TABLE();
};

#endif // WIN_AUDIOWRITE_H